Sunset Overdrive
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Sunset Overdrive

Sunset Overdrive’s Final Season Pass DLC Revealed

by Shawn Hopkinson March 4, 2015
Insomniac Games has revealed the second and final planned DLC pack for its over-caffeinated, hyper-saturated shooter Sunset Overdrive. The DLC, with the cheeky title Dawn of the Rise of the Fallen Machines, will be out April 1st and adds a new area and new missions to the game. It’ll see your player invading the Fizzco […]

New Sunset Overdrive DLC Out Today

by Shawn Hopkinson December 23, 2014
Sunset Overdrive, Insomniac Games’ slap-happy colorful shooter, has a new DLC pack out today that takes the action to an oil rig overloaded with monsters. “Mystery of the Mooil Rig” features “new story missions, 2 weapons, 2 Amps, 1 trap, 2 vanity items plus new quests, challenges, Chaos Squad missions, a Night Defense base, and […]

Sunset Overdrive Has Gone Gold, Watch Your Back

by Shawn Hopkinson October 10, 2014
I’m not going to spoil why this video announcing that Sunset Overdrive has gone gold is nuts, check it out and you’ll see. Going gold means the game is ready to be printed and produced, so we should expect no delays to its Oct. 28th release date. Insomniac Games’ new open-world shooter looks to be […]

Microsoft Streaming a Full Hour of Sunset Overdrive This Weekend

by Shawn Hopkinson October 7, 2014
If you’re interested in Sunset Overdrive but also the kind of gamer who really needs to see a big chunk of a game to justify a purchase, then clear a little bit of time on Saturday. As part of a Best Buy-sponsored event, Microsoft will be streaming and hour of Insomniac Games’ colorful open-world shooter […]

Sunset Overdrive Will Run at 900p Resolution, 30 Frames-Per-Second

by Shawn Hopkinson September 29, 2014
Sunset Overdrive, like a few other high profile Xbox One games such as Destiny, took advantage of a change to the Xbox One development environment that allows developers to forgo Kinect support and reclaim a bit of horsepower that’s usually set aside for that accessory. But despite the extra juice the game will still run […]

Sunset Overdrive Not Planned For PC

by Shawn Hopkinson September 22, 2014
We didn’t really expect Insomniac Games’ Sunset Overdrive, which is such a heavily Xbox One exclusive and promoted game that they might as well have put Master Chief in it, to show up on rival consoles like the PS4. But we held out hope it might make it to the PC. After all, that happened […]

Sunset Overdrive Was Originally Planned as a More Grounded Game

by Shawn Hopkinson September 18, 2014
Insomniac Games’ Sunset Overdrive is a fast-paced, caffeine-enhanced sugar rush that gives you an arsenal of crazy weapons with which to wreak Technicolor havok as you leap and grind your way around its open world. But it didn’t start out like that. Game Director Drew Murray told IGN that Insomniac that although the game was […]
Sunset Overdrive

Season Pass Announced for Sunset Overdrive

by Shawn Hopkinson September 9, 2014
Hey, we live in the era of the season pass. AAA games don’t really cost $60 any more. If you want to get the full experience you’ll have to be willing to pony up another $20 for the extra DLC. And there’s no bucking this state of affairs from Sunset Overdrive, which just announced its […]

Sunset Overdrive Will Be Playable at PAX Prime

by Shawn Hopkinson August 26, 2014
If you’re planning on being in Seattle this weekend, you should stop by the Penny Arcade expo, where you’ll have a chance to play Insomniac¬†Games’¬†gonzo open-world shooter, Sunset Overdrive. Microsoft has announced that Sunset Overdrive will be one of the playable games it is featuring at the expo, referred to as PAX Prime to avoid […]

New Sunset Overdrive Screens

by Shawn Hopkinson August 20, 2014
In addition to revealing that there will be a sweet-looking white Xbox One bundle launching with the game Oct. 28, Insominac also released several new screenshots from Sunset Overdrive at the recent Gamescom conference in Cologne, Germany. The new shots show off some of the gross enemies and weird characters you’ll encounter in the open-world […]